Archive

Archive for November, 2005

comic book environment design development 02

November 25th, 2005


A closeup shot of a giant atmosphere scrubber tower; these buildings house the infrastructure which creates, monitors and analyzes the self replicating nano-organic robotic bacteria which consume man-made hydrocarbons and other pollutants. The atmosphere scrubbers are placed at regular intervals throughout the countryside. The contaminants which are harvested from the atmosphere are then broken down and reformulated using other nanomolecular disassemblers designed for this purpose. The raw material is then used by nanoassemblers to create new substances, products and architecture.

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November 25th, 2005

Howdy. Here’s a link to a site about books regarding nanomolecular assemblers, owned by Robert Frietas, one of the main names in nanotechnology. A link also to his main site.

http://www.molecularassembler.com/
http://www.rfreitas.com/

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comic book general design development 01

November 15th, 2005


Robotics is the third technology (of GNR, or Genetics, Nanotechnology and Robotics) to undergo significant advancement during the 21st century. With AI-controlled robotics, internet integration, nanotechnology and biotech-influenced composites and materials, artificial, sentient entities have become an accepted part of the population. There are still a lot of “old school” semi-intelligent robots with the jobs no one else wants anymore.

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comic book environment design development 01

November 13th, 2005


Nanotecture – the use of self-replicating molecular nanoassemblers to pull particulate matter out of the air (smog) and reformulate them into human scaled, inhabitable structures according to AI-developed architectural/structural designs.

One downside is the ability of technicians working for terrorist organizations to reverse-engineer the process and figure out new and creative ways to wreak havoc in and around large population centers.

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comic book character design development 04

November 13th, 2005

Here’s another individual with a genetic-designer created appearance. Her DNA has certain sequences patterned after feline phenotypes; it’s a popular look among younger, arty types…

comic books

comic book character design development 03

November 12th, 2005

Here’s a guy who has taken advantage of body modification technology – his DNA has been altered with sequences taken from chromatophore skin cells in squids. This has resulted in a bluish tinge in his skin, but which can be changed at will, or perhaps depending on his mood.

comic books

comic book character design development 02

November 12th, 2005

page from comic thumbnail layout stuff

November 12th, 2005

A shot of someone meeting a large, angry, tentacle-headed individual. With the advancement of genetic/nanotech/robotics technology, the ability to drastically alter one’s appearance has gotten quite a bit out of hand. Extreme body modification has evolved to an even more advanced art form.

comic books

comic book character design development 01

November 11th, 2005

I’m about an hour into this sketch, refining the basic design as I go. This is the main character from a comic book story I would like to write and draw. I’ve been reading a lot of Ray Kurzweil lately, and it has spurred some thoughts about how society might look 15-20 years from now.

The fashion might be a bit too “2005” but I wanted to try something futuristic yet contemporary if that makes sense…

P.S. This is a separate project from Dave’s stuff.

comic books

twins

November 11th, 2005


And a couple more…

character design