pro_INFO
FRANCIS TSAI
CONTACT: TSAI @ TEAMGT.COM
PROFESSIONAL INFORMATION
Clients + Projects
bottleRocket Entertainment
Splatterhouse
The Flash
DC Comics/Wildstorm Productions
Decipher, Inc.
WARS trading card game
Eidos Interactive
Visual development for Tomb Raider: Anniversary video game.
Electronic Arts
TBA.
Future Publishing
ImagineFX magazine – features, articles and workshops for digital entertainment art magazine.
High Moon Studios
Visual development for Darkwatch video game.
Visual development for The Bourne Conspiracy video game.
Motion Theory
Visual development for Lenovo ‘ThinkPad’ “Rollcage” TV spot
Visual development for Gatorade “Inside Crosby” TV spot
Paizo Publishing
illustrations for “Dragon” Magazine
Perpetual Entertainment
Visual development for Star Trek Online video game.
Presto Studios
Visual development and game design for Myst 3: Exile video game.
Visual development for Whacked video game.
Visual development for Star Trek: Hidden Evil video game.
Journeyman Project IV (cancelled)
Privateer Press
illustrations for “No Quarter” Magazine
Rockstar San Diego
Visual development for SpyHunter 2 video game.
Upper Deck
World of Warcraft trading card game
Warner Brothers
Visual development for Teenage Mutant Ninja Turtles (2007) feature film.
Visual development for Sucker Punch (2011) feature film.
Publications/Awards
100 Ways To Create Fantasy Figures (author and illustrator)
Aphrodisia #1
Aphrodisia #2
The Art of Darkwatch
d’artiste: Digital Painting
d’artiste: Concept Art
Exotique #2
Expose #2
Excellence Award
Expose #3
Expose #4
Expose #5
Expose #6
Fantasy Art Now: The Very Best in Contemporary Fantasy Art & Illustration
Fantasy: Illustrated Fantasy & Sci Fi Magazine(China)
Article/interview, April 2004 issue
Machineflesh
Step-by-step article on the creation of “Reluctant God.”
The Society of Illustrators of Los Angeles
Illustration West 46 – Visual Development Category: Certificate of Merit
Illustration West 45 – Visual Development Category: Gold Award, Bronze Award, Certificate of Merit
Illustration West 44 – Visual Development Category: Silver Award
Experience
TeamGT Studios
September 2006 – present. Independent contractor, illustration and visual development.
High Moon Studios (formerly Sammy Studios)
June 2003 – September 2006. Lead Concept Artist.
Angel_Studios/Rockstar San Diego
July 2001 – June 2003. Art director/conceptual designer.
Presto Studios
July 1998 – July 2001. Conceptual designer.
Zagrodnik + Thomas Architects
February 1998 – July 1998. Intern architect.
Black & Vernooy Architects
October 1995 – September 1997. Intern architect.
Hobbs’ Ink
March 1994 – October 1995. Intern architect.
Education
Master of Architecture
School of Architecture, the University of Texas at Austin.
Bachelor of Science in Chemistry
College of Natural Sciences, the University of Texas at Austin. Concentration in Physical Chemistry with minor concentrations in fine art and Japanese language.













































