pro_INFO

October 31st, 2009

FRANCIS TSAI

CONTACT: TSAI @ TEAMGT.COM

PROFESSIONAL INFORMATION

Clients + Projects

bottleRocket Entertainment
Splatterhouse

The Flash

DC Comics/Wildstorm Productions

Dabel Brothers Publishing

Dark Horse Comics

Decipher, Inc.
WARS trading card game

Devil’s Due Publishing

Eidos Interactive
Visual development for Tomb Raider: Anniversary video game.

Electronic Arts
TBA.

Fantasy Flight Games

Future Publishing
ImagineFX magazine – features, articles and workshops for digital entertainment art magazine.

High Moon Studios
Visual development for Darkwatch video game.
Visual development for The Bourne Conspiracy video game.

Humanoids Publishing

Marvel Comics

Mattel

Midway Home Entertainment

Motion Theory
Visual development for Lenovo ‘ThinkPad’ “Rollcage” TV spot
Visual development for Gatorade “Inside Crosby” TV spot

Paizo Publishing
illustrations for “Dragon” Magazine

Perpetual Entertainment
Visual development for Star Trek Online video game.

Presto Studios
Visual development and game design for Myst 3: Exile video game.
Visual development for Whacked video game.
Visual development for Star Trek: Hidden Evil video game.
Journeyman Project IV (cancelled)

Privateer Press
illustrations for “No Quarter” Magazine

Rockstar San Diego
Visual development for SpyHunter 2 video game.

Top Cow Productions, Inc.

Upper Deck
World of Warcraft trading card game

Warner Brothers
Visual development for Teenage Mutant Ninja Turtles (2007) feature film.

Visual development for Sucker Punch (2011) feature film.

Wiz Kids

Wizards of the Coast

Xaviant

Publications/Awards

100 Ways To Create Fantasy Figures (author and illustrator)

Aphrodisia #1

Aphrodisia #2

The Art of Darkwatch

d’artiste: Digital Painting

d’artiste: Concept Art

Exotique #2

Expose #2
Excellence Award

Expose #3

Expose #4

Expose #5

Expose #6

Fantasy Art Now: The Very Best in Contemporary Fantasy Art & Illustration

Fantasy: Illustrated Fantasy & Sci Fi Magazine(China)
Article/interview, April 2004 issue

Machineflesh
Step-by-step article on the creation of “Reluctant God.”

The Society of Illustrators of Los Angeles

Illustration West 46 – Visual Development Category: Certificate of Merit
Illustration West 45 – Visual Development Category: Gold Award, Bronze Award, Certificate of Merit
Illustration West 44 – Visual Development Category: Silver Award

Spectrum #11

Spectrum #12

Spectrum #13

Spectrum #14

Spectrum #16

Experience

TeamGT Studios
September 2006 – present. Independent contractor, illustration and visual development.

High Moon Studios (formerly Sammy Studios)
June 2003 – September 2006. Lead Concept Artist.

Angel_Studios/Rockstar San Diego
July 2001 – June 2003. Art director/conceptual designer.

Presto Studios
July 1998 – July 2001. Conceptual designer.

Zagrodnik + Thomas Architects
February 1998 – July 1998. Intern architect.

Black & Vernooy Architects
October 1995 – September 1997. Intern architect.

Hobbs’ Ink
March 1994 – October 1995. Intern architect.

Education

Master of Architecture
School of Architecture, the University of Texas at Austin.

Bachelor of Science in Chemistry
College of Natural Sciences, the University of Texas at Austin. Concentration in Physical Chemistry with minor concentrations in fine art and Japanese language.


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